Well well, my last post on gamasutra sparked the rage on some people, curious how a post can be misjudged so easy.
My idea of the post about how much the mobile market sucks comes from this theory, Tragedy_of_the_commons ,my goal was to state the current situation of the market, nothing else.
But instead people saw that as an attack to f2p, another kid crying, just go home, bla bla bla. Only a few people understood the point of the post, it's obvious that I was not able to express my thoughts properly.
And one thing is for sure, the post was just a mere "I'm gonna express my thoughts about this", but instead the post proved one thing, when someone talks about something completely opposed as the "reality" of the market, people usually get it as an attack, really sad, but it's in our nature as human beings to protect what's important for us and blame to anyone who thinks different.
Like I said, WE changed the market, if we did it, we can change it again, but of course, you like the market, so I'm acting against you, and as expected I'm considered a troll, because (generally speaking) people don't want to change anything.
One thing really funny from gamasutra comments was that, "the market wants this", sure, I can imagine all of you on your offices receiving tons of emails per day like this:
"Hey I saw your game but I cannot pay 5$ to buy the game, please make it free and I will play it"
So you play according to those emails and decided, hey, the market wants it free, let's do it!!!!!, it's what the market wants!!!!
Right?, is that what happened, right?
I respect f2p or any other thing, do you want to use f2p in your game?, fine, it's your game, your business, do as you please. I'm not stopping you, am I?
I hate the mobile market because right now is a "f2p/freemium or nothing", there's no room for paid games anymore (well, general sales say so), and that, even if you don't want to accept it, limits my creativity (and yours as well) because I need to think how I'm gonna sell the game instead of thinking about the game itself.
And as I stated, f2p is not a valid model for all games, some games can fit nicely on the f2p scheme, so use it, but what happens with the rest?, well, we are forced to include shitty purchases that have nothing to do with the game and hope for someone to buy our shotgun/powerup/whatever and get some bucks from it.
Clear example, pretend that I want to make a resident evil game, I need to think how I can sell that, probably putting all weapons as IAPs, maybe some special ammo too, how about health packs?, and if none of this make sense, then I have to discard the resident evil idea and move to another idea.
So, what if I really wanto to create that resident evil game?, well, with the current f2p scheme in mobile market there's no way to have this working, not in an attractive way to get money from users, because the ideas to monetise the game sucks.
Of course, we all have to deal with this, sure, I have no doubts about it, deal with it if you want, I'm just moving to another platform with a paid market, I'm tired of this bullshit of f2p/freemium, so, for me mobile market is no longer a valid platform, as simple as that. No rage, no "kill f2p", I'm just moving on :)